Match moving project during year 2 in Nanyang Polytechnic
Software used : Maya, Nuke
Used only 3 passes
- Diffuse
-Shadow
-Ambient Occlusion
Used corners of tiles and blue tape as trackers for the live plate.
Light house production demon fall scene
Software used : Houdini, Nuke
Did the overall composition of the elements in this shot.
Created the tornado fx and used Houdini's delayed load to load in the different types of demons in the tornado.
Hail Storm FX
Software used : Houdini
FX is particle driven in Houdini. So it renders faster than normal RBD fracturing.
Software used : Houdini
This shot consists of background hail and foreground hail which interacts with the building.
Realistic Lighting
Software used : Maya, Photoshop
Using models of a spaghetti monster and a robot the shot is blocked using Maya and lighted with raytrace shadows and using environmental lighting.
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| Taken HDR images of the scene and made into environment map using HDRshop |
Software used : Maya
Lighted a modelled scene with final gathering and Global Illumination.


